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Go: Design Patterns for Real-World Projects
book

Go: Design Patterns for Real-World Projects

by Vladimir Vivien, Mario Castro Contreras, Mat Ryer
June 2017
Beginner
1091 pages
22h 9m
English
Packt Publishing
Content preview from Go: Design Patterns for Real-World Projects

Summary

This chapter covered a lot of ground as it walked through each of the composite types found in Go to provide insightful coverage of their characteristics. The chapter opened with a coverage of the array type, where readers learned how to declare, initialize, and use array values. Next, readers learned all about the slice type, specifically the declaration, initialization, and practical examples that uses slice index expressions to create new or re-slice existing slices. The chapter covered the map type, which included information on map initialization, access, update, and traversal. Lastly, the chapter provided information about the definition, initialization, and usage of the struct type.

Needless to say, this is probably one of the longest ...

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Publisher Resources

ISBN: 9781788390552