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Go: Design Patterns for Real-World Projects
book

Go: Design Patterns for Real-World Projects

by Vladimir Vivien, Mario Castro Contreras, Mat Ryer
June 2017
Beginner
1091 pages
22h 9m
English
Packt Publishing
Content preview from Go: Design Patterns for Real-World Projects

Summary

Concurrency design patterns are a step forward in difficulty, and take some time to grasp. Our biggest mistake as concurrent programmers is thinking in terms of parallelism (How can I make this parallel? or How can I run this in a new thread?) instead of in terms of concurrent structures.

Pure functions (functions that will always produce the same output (given the same input) without affecting anything outside their scope) help in this design.

Concurrent programming requires practice and more practice. Go makes it easy once you understand the basic primitives. Diagrams can help you to understand the possible flow of data, but the best way of understanding it all is simply to practice.

In the following chapter, we will see how to use a pool ...

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Publisher Resources

ISBN: 9781788390552