January 2019
Intermediate to advanced
384 pages
11h 50m
English
As we were discussing graphical performance in Chapter 8, Optimizing Graphical Performance, we already mentioned that QML was introduced as to allow for the easy development of Qt application for hardware-accelerated UIs on mobile devices. On the other side, some embedded devices use the more traditional widget bases, UIs, especially as initially Qt Quick 2 required the hardware to support OpenGL in Qt 5.
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