Skip to Content
jMonkeyEngine 3.0 : Beginner's Guide
book

jMonkeyEngine 3.0 : Beginner's Guide

by Ruth Irene Kusterer
June 2013
Beginner
352 pages
9h 5m
English
Packt Publishing
Content preview from jMonkeyEngine 3.0 : Beginner's Guide

Time for action – pick a brick (using crosshairs)

To learn about picking a target in the scene, let's add a second cube to the scene. Again we want to click to rotate a cube, but this time, we want to pick the cube that will be the target of the action.

  1. Make a copy of the previous exercise, UserInput.java. Keep the mouse click and the key press actions for inspiration.
  2. Rename the copy of the class to TargetPickCenter.java. Remember to also refactor the first line of the main() method to the following:
    TargetPickCenter app = new TargetPickCenter();.
  3. Let's write a simple cube generator so that we can generate sample content more easily: move the code block that creates the blue cube from the simpleInitApp() method into a custom method called myCube() ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

OpenSceneGraph 3.0: Beginner's Guide

OpenSceneGraph 3.0: Beginner's Guide

Rui Wang, Xuelei Qian
GWT in Action, Second Edition

GWT in Action, Second Edition

Robert Hanson, Adam Tacy, Jason Essington, Anna Tokke
Developing Games in Java™

Developing Games in Java™

David Brackeen, Bret Barker, Laurence Vanhelsuwé

Publisher Resources

ISBN: 9781849516464Other