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Learning Cocos2d-x Game Development
book

Learning Cocos2d-x Game Development

by Siddharth Shekar
September 2014
Beginner
266 pages
5h 38m
English
Packt Publishing
Content preview from Learning Cocos2d-x Game Development

Chapter 9. Adding Sounds and Effects

This is the final phase of development of the game. In this section, we will look at how to add background music and sound effects in the game. We will also look at the different formats that each platform supports and see how we can convert the audio formats for the different platforms using freeware. Also, we will add a toggle button that will pause and resume the background music.

The topics covered in this chapter are as follows:

  • Audio in Cocos2d-x
  • Adding looped background music
  • Adding sound effects
  • Adding the mute button

Audio in Cocos2d-x

As Cocos2d-x supports various platforms, it needs to support the audio formats in each of the platforms as well. It is recommended that you use platform-specific format for ...

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Publisher Resources

ISBN: 9781783988266