September 2014
Beginner
266 pages
5h 38m
English
This is the final phase of development of the game. In this section, we will look at how to add background music and sound effects in the game. We will also look at the different formats that each platform supports and see how we can convert the audio formats for the different platforms using freeware. Also, we will add a toggle button that will pause and resume the background music.
The topics covered in this chapter are as follows:
As Cocos2d-x supports various platforms, it needs to support the audio formats in each of the platforms as well. It is recommended that you use platform-specific format for ...
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