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Learning Cocos2d-x Game Development
book

Learning Cocos2d-x Game Development

by Siddharth Shekar
September 2014
Beginner
266 pages
5h 38m
English
Packt Publishing
Content preview from Learning Cocos2d-x Game Development

Creating the pause button and showing the pause screen

We are going to add a pause button to the HUDLayer so that when the pause button is clicked, the game will be paused, and we will also add a resume button so that the game can be resumed.

For this, in the HUDLayer.h file, create two new variables named pauseMenu and resumeMenu of the CCMenu type:

    CCMenu* pauseMenu;
    CCMenu* resumeMenu;

Also, create two new functions named pauseGame() and resumeGame():

    void pauseGame(CCObject* pSender);
    void resumeGame(CCObject* pSender);

Paste the _bookgame_UI__pause.png and _bookgame_UI__resume.png files to the Resources folder of the project in your system.

In the HUDLayer.cpp file in the constructor, create the pauseMenuItemImage variable and add it to the ...

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Publisher Resources

ISBN: 9781783988266