11.1. Introduction
The merging of computers, consumer, and communication disciplines gives rise to fast growing markets for personal communication, multimedia, and broadband networks. Technology advances lead to platforms with enormous processing capacity that are, however, not matched with the required increase in system design productivity.
One of the most critical bottlenecks is the dynamic and concurrent behaviors of many current multimedia applications. Normally first specified in software-oriented languages (like Java, UML, SDL, and C++), these applications must be executed at real time in a cost/energy-sensitive way, probably on heterogeneous system-on-chip (SoC) platforms. A systematic way of mapping this software specification onto an ...
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