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Python Programming On Win32
book

Python Programming On Win32

by Andy Robinson, Mark Hammond
January 2000
Intermediate to advanced
672 pages
21h 46m
English
O'Reilly Media, Inc.
Content preview from Python Programming On Win32

PIDDLE: A Python Graphics API

While working on this book, we tried to create a printing system that could handle multiple formats, including Windows and PDF. At the same time, several people in the Python newsgroup felt that it was a real pity everyone was using platform-specific code to draw charts and diagrams, and that it should be possible to come up with a common API that covered several output formats. A team of four— Joe Strout, Magnus Hetland, Perry Stoll, and Andy Robinson—developed a common API during the spring of 1999, and a number of backends and a test suite are available at press time. This has produced some powerful printing solutions, which we explore here.

The API is known as Plug-In Drawing, Does Little Else (PIDDLE) and is available from http://www.strout.net/python/piddle/. The package includes the basic API, test patterns, and as many backends as are deemed stable. The basic API defines classes to represent fonts and colors, and a base class called Canvas , which exposes several drawing methods. The base canvas doesn’t produce any output and exists to define an interface; specific backends implement a canvas to draw on the relevant device or file format.

Let’s quickly run through the main features of the PIDDLE API.

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Publisher Resources

ISBN: 1565926218Errata Page