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Reinforcement Learning with TensorFlow
book

Reinforcement Learning with TensorFlow

by Sayon Dutta
April 2018
Intermediate to advanced content levelIntermediate to advanced
334 pages
10h 18m
English
Packt Publishing
Content preview from Reinforcement Learning with TensorFlow

Robo Everything – Real Strategy Gaming

In recent times, the video gaming industry has grown at a tremendous rate. As per the 2017 year in review report by SuperData, the global gaming industry generated revenue of $108.4 billion. Newzoo, a global gaming market researcher forecast that the revenue of the video gaming industry will exceed $140 billion by 2020. 

Real-time strategy games form a sub-category of the strategy video game genre and is now gaining higher importance relative to turn-based strategy games. In this chapter, we will discuss why the AI community is behind solving real-time strategy games and how reinforcement learning is better at solve this problem statement compared to the other algorithms in terms of learning and performance. ...

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Publisher Resources

ISBN: 9781788835725Supplemental Content