
92 ◾ Software Designers in Action: A Human-Centric Look at Design Work
© 2010 Taylor & Francis Group, LLC
A
2
: Yeah right now we’ve said. Yeah. Right now we’ve said if you can control ((points
at part of their design)) the frequency of the car creation on that road,
what about the, how do you, how do you uh
B
2
: If we even wanted to
A
2
: yeah if we even wanted to that’s, that’s ((steps back and shakes head to say no))
B
2
: ((Waving pen)) I’m wondering with half an hour le if we need to uh, think
about how to. Cos I think one of the, ((reaches to pick sheet up, as does
A
2
)) goal here is to communicate this to, if, if we’re playing the roles of ...