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© 2010 Taylor & Francis Group, LLC
Chapter 22
Conjectures on How
Designers Interact with
Representations in the Early
Stages of Software Design
Kumiyo Nakakoji
Software Research Associates, Inc.
Yasuhiro Yamamoto
Tokyo Institute of Technology
22.1 INTRODUCTION
e three design sessions being studied in the Studying Professional Soware Design
(SPSD) Workshop (Petre et al. 2010) demonstrate a wide variety of activities, with partici-
pants given the same design prompt with the same physical setting in which two designers
work on the task in front of a whiteboard. e dierences are not in the approaches that
CONTENTS
22.1 Introduction 381
22.2 Data ...