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Tkinter GUI Programming by Example by David Love

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Summary

With this, our Hello World application has taught us all we should need to know with regard to basic GUI functionality. We have learned how to spawn a window containing various GUI elements by utilizing Tkinter's built-in widgets. We can place these widgets into the window using special functions called geometry managers, of which we have three to choose from.

The messagebox module allows us to easily convey information to the user without having to use any widgets within our main window, and can also be used to get feedback from a user and control how our window will behave.

We've added three simple, but effective widgets to our arsenal (not including the main window): the Label, for displaying static information; the Button, which ...

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