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Tkinter GUI Programming by Example
book

Tkinter GUI Programming by Example

by David Love
April 2018
Beginner content levelBeginner
340 pages
7h 54m
English
Packt Publishing
Content preview from Tkinter GUI Programming by Example

Creating the package

Create another __init__.py file, this time in your casino_sounds folder. Add the following code:

import osimport pygamefrom casino import assets_folderclass SoundBoard:    def __init__(self):        pygame.init()        self.sound_folder = os.path.join(assets_folder, 'sounds')        self.place_sound = self.load_sound('cardPlace1.wav')        self.shuffle_sound = self.load_sound('cardShuffle.wav')        self.chip_sound = self.load_sound('chipsStack6.wav')

Our SoundBoard class will make use of the inbuilt os module for some file path validation, as well as make use of our newly-installed pygame. We also import the assets_folder from our casino package to allow us to store sound files inside it.

We begin our SoundBoard class's __init__ method by initializing ...

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Publisher Resources

ISBN: 9781788627481Supplemental Content