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448 16. Programming Stereopsis
Figure 16.7. The main features and data flow of the stereo-movie player application.
small modification to the stereo image display program will be all that is re-
quired to provide the visualization of the video using OpenGL pixel drawing
functions. Figure 16.7 illustrates the block structure and data flow for the
program.
This program uses the stereo-image display program’s code as its start-
ing point. The application contains a message processing loop and it has a
small main window (as before). It also creates a child window to display the
contents of the RAM frame buffer using OpenGL. A timer is used to post