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18.8. Virtual Sculpting in 3D 527
ically enabled and force feedback is simulated via the joysticks. Mathematical
models will be applied to the deformation of the mesh (as we push and pull
it) to make it look like it is made out of elastic material.
As has been the case with all the other projects proposed in this
chapter, we are not going to examine the code line by line; it’s far too long
for that. But, after reading this section and the previous chapters, you should
be able to follow the logic of the flow of execution in the program using the
commentary and comments within the code and most importantly make
changes, for example to experimen ...