July 2001
Intermediate to advanced
656 pages
15h 51m
English
During object design, a logical solution based on the object-oriented paradigm is developed. The heart of this solution is the creation of interaction diagrams, which illustrate how objects collaborate to fulfill the requirements.
After—or in parallel with—drawing interaction diagrams, (design) class diagrams can be drawn. These summarize the definition of the software classes (and interfaces) that are to be implemented in software.
In terms of the UP, these artifacts are part of the Design Model.
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In practice, the creation of interaction and class diagrams happens in parallel and synergistically, but their introduction is linear in this case study, for simplicity and clarity. |
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