July 2001
Intermediate to advanced
656 pages
15h 51m
English
The following chapters explore object design. The language used to illustrate the designs is primarily interaction diagrams. Thus, it is advisable to at least skim the examples in this chapter and get familiar with the notation before moving on.
The UML includes interaction diagrams to illustrate how objects interact via messages. This chapter introduces the notation, while subsequent chapters focus on using them in the context of learning and doing object design for the NextGen POS case study.
This chapter introduces notation. To create well-designed objects, design principles must also be understood. After acquiring some familiarity with the notation of interaction diagrams, it ...
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