35.2. Suggestions for UML Drawing Within the Development Process
Level of Effort
As a guideline, consider diagramming in pairs for the following period, before serious programming in the iteration.
2-week iteration | half-day to one-day near the start of the iteration (e.g., Monday or Tuesday) |
4-week iteration | one or two days near the start |
In both cases, drawing does not have to stop after this early focussed effort. During the iteration, developers may head—ideally in pairs—“to the whiteboard” for short sessions to sketch out ideas before more programming. And they may do another longer half-day session partway through the iteration, as they hit a complex problem within the scope of their initial task, or finish their first task and move on to a ...
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