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Computer Games and Technical Communication by Ryan M. Moeller, Jennifer deWinter

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Chapter 1It’s All Fun and Games Until Someone Pulls Out a Manual: Finding a Role for Technical Communicators in the Game Industry

Jeff Greene and Laura Palmer

The computer game industry and technical communication seem like a perfect professional match. Game development as a process requiring both internal and external documentation plays to the skills of today’s technical communicators. With the ability to manage projects, document processes, and work in dynamic team environments, a technical communicator can easily become an asset to any project. Technical communicators are well suited to reconfigure the developer-as-writer model and situate themselves as professionals who can move seamlessly from creating internal artifacts to developing user-centered ...

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