Chapter 8. Tactical AI
“We are not retreating—we are advancing in another direction.” | ||
--General Douglas Mac Arthur |
KEY TOPICS
Tactical Thinking Explained
Military Analysis: Influence Maps
Representing Tactics
In Closing
Now we know how action-oriented AI can be built into any game. We have seen simple methods to convey the illusion of intelligent behavior, from chasing a spaceship to choosing an attack move in a fighting game. However, these behaviors can hardly qualify as “intelligent thinking.” They more closely resemble the behavior of a robot. They are simple sequential tests, which, despite looking intelligent as a whole, are not very far from conventional programming.
Now we will move one step higher on the reasoning scale as we advance into ...
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