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Game Magic
book

Game Magic

by Jeff Howard
April 2014
Intermediate to advanced content levelIntermediate to advanced
376 pages
10h 41m
English
A K Peters/CRC Press
Content preview from Game Magic
99
Chapter 4
Schools of Game Magic
4.1 CHAPTER SUMMARY
e denition of a magic system from the introduction could be sharp-
ened from “any set of rules designed to simulate supernatural powers and
abilities” to “any set of rules and symbols designed to simulate the alter-
ation of reality through the will.” is denition echoes Crowley’s rst
axiom from Magick in eory and Practice (“magic is the science and art
of causing change to occur in conformity with will”), though it can apply
to games without requiring designers to buy into any particular philo-
sophical scheme. Rather, an appreciation of magic requires only a little
reection on the pro ...
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Publisher Resources

ISBN: 9781466567870