
154 ◾ Game Magic
iscrude form of levitation derives from the way that space is repre-
sented in the game as dungeons with discrete oors represented as layouts
on orthogonal graph paper. Levitation in terms of relative distance from
the oor or intermediate position is irrelevant in this type of game. Of
course, this way of representing space is neither the most common nor the
most conducive to gripping ight magic.
Flight is potentially much more powerful when simulated through
physics, negating gravity enough to allow players to soar but still per-
mitting nuanced gliding with and against the wind. In keeping with a
desire for analog, ...