Skip to Content
Game Magic
book

Game Magic

by Jeff Howard
April 2014
Intermediate to advanced
376 pages
10h 41m
English
A K Peters/CRC Press
Content preview from Game Magic
Schools of Game Magic 109
schools of magic, we need to look outside of the RPG genre into other
genres that sometimessimulate magic, like survival horror, rst-person
shooters, strategy games, and action-adventure games. Game genre shapes
game world, which dictates the aordances and limitations of spellcasting,
i.e. what is possible in magic and what is useful.
4.2 THE SCHOOLS OF MAGIC
Magic is traditionally divided up into schools of magic, which represent
various aspects of reality over which the magician has control. For exam-
ple, Dungeons & Dragons featured a classic set of eight schools: alteration,
illusion, enchantment, divinat ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Game Design Essentials

Game Design Essentials

Briar Lee Mitchell
Casual Game Design

Casual Game Design

Gregory Trefry

Publisher Resources

ISBN: 9781466567870