
List of Figures
2.1 Colliding circles . . . . . . . . . . . . . . . . . . . . . . . . . 7
2.2 Circle interpenetration due to roundoff errors . . . . . . . . 8
2.3 Circlesatlasttimeofcontact ................. 10
2.4 Convexhullupdate(intheory) ................ 11
2.5 Convexhullupdate(inpractice) ............... 12
2.6 Layoutof8-bitfloating-point ................. 33
2.7 Distribution of
binary8 numbers ................ 36
2.8 Layoutof16-bitfloating-point................. 37
2.9 Layoutof32-bitfloating-point................. 39
2.10 Layoutof64-bitfloating-point................. 41
2.11 Rounding with ties-to-even . . . . . . . . . . . . . . . . . . . 51
2.12 Rounding ...