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GPGPU Programming for Games and Science
book

GPGPU Programming for Games and Science

by David H. Eberly
August 2014
Intermediate to advanced
469 pages
16h 30m
English
A K Peters/CRC Press
Content preview from GPGPU Programming for Games and Science
Sample Applications 361
7.3.3.2 Fitting with Planes
Section 7.3.2 is about fitting samples (x
i
,y
i
,z
i
) with a plane z = Ax+By+
C.Thez-value is assumed to be dependent on the x-andy-values. The least
squares fitting uses errors measured in the z-direction. I refer to this as height
plane fitting to emphasize that errors are measured in the dependent variable
(the height of the graph). If the x-, y-, and z-values are independent variables,
we may measure the errors in the direction orthogonal to the postulated plane.
This is referred to as orthogonal plane fitting.
Because the variables are independent, orthogonal plane fitting may be
used in any dimension
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Publisher Resources

ISBN: 9781466595354