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GPU PRO 3
book

GPU PRO 3

by Wolfgang Engel
February 2012
Intermediate to advanced
408 pages
12h 24m
English
A K Peters/CRC Press
Content preview from GPU PRO 3
206 III Global Illumination Effects
2.8 Acknowledgments
This work was partly funded by the Intel Visual Computing Institute at Saarland
University and the ANR iSpace & Time of the French government.
Bibliography
[Bavoil et al. 08] Louis Bavoil, Miguel Sainz, and Rouslan Dimitrov. “Image-Space
Horizon-Based Ambient Occlusion.” In ACM SIGGRAPH 2008 Talks. New York:
ACM, 2008.
[Bolz et al. 09] Jeff Bolz, Yunjun Zhang, Bill Licea-Kane, Graham Sellers, Daniel Koch,
and Mark Young. “ARB texture cube map array.” OpenGL Extension, Available
at http://www.opengl.org/registry/specs/ARB/texture cube map array.txt, 2009.
[Filion and McNaughton 08] Dominic Filion and ...
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Publisher Resources

ISBN: 9781439887943