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J2EE™ and JAX™: Developing Web Applications and Web Services
book

J2EE™ and JAX™: Developing Web Applications and Web Services

by Michael Yawn
September 2002
Intermediate to advanced
608 pages
14h 20m
English
Pearson
Content preview from J2EE™ and JAX™: Developing Web Applications and Web Services

12.3. A JMS-Based Game Server

In all the versions of the example application we've developed so far, the results of games have been received from sources inside the application. For the purposes of illustrating Web Services, we're going to start thinking about our application as two independent components. The application we've developed up until now is the Standings application. Now we'll look at a new application, a Game Server, which provides the results of games played. Our Standings application will be a client of the GameServer application. The relationship is depicted graphically in Figure 12.1.

Figure 12.1. Flow diagram for the JMS version of the application.

In this chapter, we'll develop a GameServer using JMS, and then we'll revisit ...

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Publisher Resources

ISBN: 0130476765Purchase book