January 2018
Beginner to intermediate
439 pages
13h 13m
English
In previous chapters, your games have been controlled with traditional desktop computer hardware: a keyboard and a mouse. In this chapter, you’ll explore two alternative sources of user input: gamepad controllers and touchscreen controls. In particular, you will add these alternative sources of user input to the Starfish Collector game that has been featured in previous chapters. If you do not have access to a gamepad with a USB connector (as discussed later in this chapter), you can still follow ...
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