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Learn Three.js - Third Edition
book

Learn Three.js - Third Edition

by Jos Dirksen
August 2018
Intermediate to advanced
528 pages
10h 58m
English
Packt Publishing
Content preview from Learn Three.js - Third Edition

Functions and attributes for meshes

We've already learned that to create a mesh, we need a geometry and one or more materials. Once we have a mesh, we add it to the scene and it's rendered. There are a couple of properties you can use to change where and how this mesh appears on the scene. In this first example, we'll look at the following set of properties and functions:

Function/Property

Description

position

This determines the position of this object relative to the position of its parent. Most often, the parent of an object is a THREE.Scene object or a THREE.Object3D object.

rotation

With this property, you can set the rotation of an object around any of its axes. Three.js also provides specific functions for rotations ...

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Publisher Resources

ISBN: 9781788833288