August 2018
Intermediate to advanced
528 pages
10h 58m
English
Three.js offers three different ways in which you can use an HTML5 canvas to style your particles. If you use THREE.CanvasRenderer, you can directly reference an HTML5 canvas from THREE.SpriteCanvasMaterial. When you use THREE.WebGLRenderer, you need to take a couple of extra steps to use an HTML5 canvas to style your particles. In the following two sections, we'll show you the different approaches.
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