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Learn Three.js - Third Edition
book

Learn Three.js - Third Edition

by Jos Dirksen
August 2018
Intermediate to advanced
528 pages
10h 58m
English
Packt Publishing
Content preview from Learn Three.js - Third Edition

Creating and Loading Advanced Meshes and Geometries

In this chapter, we'll look at a couple of different ways that you can create advanced and complex geometries and meshes. In Chapter 5, Learning to Work with Geometries, and Chapter 6, Advanced Geometries and Binary Operations, we showed you how to create a few advanced geometries using the built-in objects from Three.js.

In this chapter, we'll use the following two approaches to create advanced geometries and meshes:

  • Grouping and merging
  • Loading from external resources

We start with the group and merge approach. With this approach, we use the standard Three.js grouping and the THREE.Geometry.merge() function to create new objects.

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Publisher Resources

ISBN: 9781788833288