August 2018
Intermediate to advanced
528 pages
10h 58m
English
The basic properties of the THREE.Material object are listed in the following table (you can see these properties in action in the section on THREE.BasicMeshMaterial):
|
Property |
Description |
|
id |
This is used to identify a material and is assigned when you create a material. This starts at 0 for the first material and is increased by 1 for each additional material that is created. |
|
uuid |
This is a uniquely generated ID and is used internally. |
|
name |
You can assign a name to a material with this property. This can be used for debugging purposes. |
|
opacity |
This defines how transparent an object is. Use this together with the transparent property. The range of this property is from 0 to 1. |
|
transparent ... |
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