August 2018
Intermediate to advanced
528 pages
10h 58m
English
A material very close to THREE.MeshStandardMaterial is THREE.MeshPhysicalMaterial. With this material, you have more control over the reflectivity of the material. This material provides, besides the properties we've already seen for THREE.MeshPhysicalMaterial, the following properties to control what the material looks like:
| Name | Description |
| clearCoat |
A value indicating a coating layer on top of the material. The higher this value is, the more coating is applied, and the more effective the clearCoatRoughness parameter is. This value ranges from 0 to 1 with a default of 0. |
| clearCoatRoughness |
The roughness used for the coating of the material. The rougher it is, the more light is diffused. This is used ... |
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