August 2018
Intermediate to advanced
528 pages
10h 58m
English
Microsoft's DirectX used to have a specific format (in old versions) to store 3D models and animations. Though it is hard to find models in this format, with the THREE.XLoader, we can use the models in Three.js. An example on how to do this can be found in 16-animation-from-x.html:

Loading these kinds of models follows a slightly different approach since in this format the model and the animations are stored in separate files. The following code fragment ...
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