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Learn Three.js - Third Edition
book

Learn Three.js - Third Edition

by Jos Dirksen
August 2018
Intermediate to advanced
528 pages
10h 58m
English
Packt Publishing
Content preview from Learn Three.js - Third Edition

Using HTML5 canvas with THREE.CanvasRenderer

With THREE.SpriteCanvasMaterial, you can use the output from an HTML5 canvas as a texture for your particles. This material is specifically created for THREE.CanvasRenderer and only works when you use this specific renderer. Before we look at how to use this material, let's first look at the attributes you can set on this material:

Name

Description

color

This is the color of the particle. Depending on the specified blending mode, this affects the color of the canvas image.

program

This is a function that takes a canvas context as a parameter. This function is called when the particle is rendered. The output from the calls to this 2D drawing context is shown as the particle.

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Publisher Resources

ISBN: 9781788833288