August 2018
Intermediate to advanced
528 pages
10h 58m
English
There are different ways that textures can be used in Three.js. You can use them to define the colors of the mesh, but you can also use them to define shininess, bumps, and reflections. The first example we will look at, though, is the most basic approach, where we use a texture to define the colors of the individual pixels of a mesh.
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