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Mapping Hacks
book

Mapping Hacks

by Schuyler Erle, Rich Gibson, Jo Walsh
June 2005
Intermediate to advanced
568 pages
24h 7m
English
O'Reilly Media, Inc.
Content preview from Mapping Hacks
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Chapter 3, Mapping Your World
#32 Hack on Base Maps in Your Favorite Image Editor
HACK
Importing the Map Layers
Now, let’s switch to our image editor. We like the GIMP, but any advanced
image editor—like Photoshop, for example—will have all of the features
and tools we describe. First, grab the image you want to overlay the politi-
cal boundaries on. We chose the 2048x1024 pixel Blue Marble image from
http://flatplanet.sourceforge.net/maps/natural.html, but any of the images on
that page will do. You can also find a copy of this image at http//
mappinghacks.com/maps/land_shallow_topo_2048.jpg. Save it to your hard
drive, and load it up in your image editor. This image will serve as the base
layer, over which we’ll drape the boundaries layer. Figure 3-37 shows what
this image looks like.
Next, we’ll import the boundaries layer, which we saved earlier as world.ps.
Loading a PostScript file will trigger a dialog that provides the image editor
with some hints about how to rasterize the vector data. In the GIMP, Post-
Script files always load in portrait orientation at 8.5"x11", so the resolution
we select influences how many pixels wide and high the imported image will
be. We want to select a resolution that will make the two images come out
the same size. Since our underlying JPEG image is 2048 pixels wide, we need
to divide 2048 pixels by 11 inches to get a resolution of around 186 dots per
inch ...
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