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Mapping Hacks
book

Mapping Hacks

by Schuyler Erle, Rich Gibson, Jo Walsh
June 2005
Intermediate to advanced
568 pages
24h 7m
English
O'Reilly Media, Inc.
Content preview from Mapping Hacks
482
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Chapter 9, Mapping with Other People
#95 Model Interactive Spaces
HACK
sites of interest were imported from the Open Guide to London; see “Set Up
an OpenGuide for Your Hometown”
[Hack #97] for details on how to simply
export and reuse the geodata in any Open Guide.
mudlondon has an Instant Message interface, using the Jabber protocol (see
http://jabber.org) to connect to different IM systems like AOL Instant Mes-
senger. To explore it, a person just talks to it; wandering around it is like
exploring a text adventure game: “You are on Charing Cross Road. You see
a Tube Station. You can walk to: Shaftesbury Avenue or Trafalgar Square.”
The rules for wandering around mudlondon are simple. To build a new
space, or connect to an old one, the user types “connect Placename.” If a
place named Placename is found in the model, it’s connected from the user’s
current location; if not, it is created, and the user is asked “What type of
place is this?” (e.g., Building, Park). The bot takes a decent stab at fitting the
new type into the spatial ontology and puts new types of places into a pool
for later examination by its human friends.
mudlondon was written partly as an answer to the “collaborative mapping”
problem; with no free sources of geo-encoded data, how can we build maps
for ourselves? How can we share our mental models of the world in a way
that is useful and can be built upon by others? Publishing ...
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