March 2018
Beginner to intermediate
410 pages
10h 40m
English
Before we do any communication with the Arduino, we need to initialize the application. We do this by finding the OnLaunched method in the App.xml.cs file. After the Window.Current.Activate() call, we make a call to our Init() method where we set up the application.
Window.Current.Activate(); Task.Run((Action)this.Init);
Read now
Unlock full access