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Unity 2018 Augmented Reality Projects
book

Unity 2018 Augmented Reality Projects

by Jesse Glover
July 2018
Intermediate to advanced
358 pages
7h 17m
English
Packt Publishing

Overview

Unity 2018 Augmented Reality Projects is your hands-on guide to creating interactive and immersive AR applications. You'll learn step-by-step techniques using tools like ARKit, ARCore, and Vuforia to bring 3D objects into real-world settings, turning your creative projects into augmented reality masterpieces.

What this Book will help me do

  • Build functional AR applications for platforms like HoloLens and Daydream.
  • Design and integrate 3D environments using Unity and compatible tools.
  • Implement navigation through AR spaces with locomotion and teleportation mechanics.
  • Create AR overlays and filters with facial recognition capabilities.
  • Employ advanced technologies like GPS and geolocation for context-aware applications.

Author(s)

None Glover is a seasoned developer specializing in 3D graphics and augmented reality. With years of experience in Unity and interactive media design, None brings a wealth of knowledge to novice and experienced developers alike. Their practical teaching approach ensures readers quickly grasp key concepts and apply them effectively.

Who is it for?

This book is perfect for game developers with a foundational understanding of 3D graphics eager to venture into the AR space. Prior experience with Unity and programming in C# is beneficial but not strictly necessary. If you're looking to build visually stunning and functional AR applications, this book will guide you every step of the way.

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Publisher Resources

ISBN: 9781788838764