Building Hello World in ARKit

The first thing we need to do after we open the UnityARKitScene is to set up the build settings:

  1. Click on Build Settings and select Player Settings.
  2. We want to scroll down to Identification. The Bundle Identifier should be set to com.unity.ARKitHelloTutorial, Version to 0.1, and Build to 10.1. The Automatically Sign checkbox should be checked. Leave the Automatic Signing Team ID settings blank:
  1. Build the UnityARKitScene for iOS only. Run Xcode in Debug mode.
  2. Only the Development Build checkbox should be checked; ...

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