Skip to Main Content
Unity 2018 Augmented Reality Projects
book

Unity 2018 Augmented Reality Projects

by Jesse Glover
July 2018
Intermediate to advanced content levelIntermediate to advanced
358 pages
7h 17m
English
Packt Publishing
Content preview from Unity 2018 Augmented Reality Projects

Building Hello World in ARKit

The first thing we need to do after we open the UnityARKitScene is to set up the build settings:

  1. Click on Build Settings and select Player Settings.
  2. We want to scroll down to Identification. The Bundle Identifier should be set to com.unity.ARKitHelloTutorial, Version to 0.1, and Build to 10.1. The Automatically Sign checkbox should be checked. Leave the Automatic Signing Team ID settings blank:
  1. Build the UnityARKitScene for iOS only. Run Xcode in Debug mode.
  2. Only the Development Build checkbox should be checked; ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Hands-On Unity 2020 Game Development

Hands-On Unity 2020 Game Development

Nicolas Alejandro Borromeo

Publisher Resources

ISBN: 9781788838764Supplemental Content