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Unity 2018 Augmented Reality Projects
book

Unity 2018 Augmented Reality Projects

by Jesse Glover
July 2018
Intermediate to advanced
358 pages
7h 17m
English
Packt Publishing
Content preview from Unity 2018 Augmented Reality Projects

To get the most out of this book

To get the most out of this book, you should have some knowledge of the Unity Editor, UI, and build processes. In addition to this, it is highly advised that you have some skill with C# that is above the beginners' level, as this book does not go into how to write C# code. Lastly, it is suggested that you should have, at the very least, taken a look at other programming languages, such as Swift, Objective-C, C, C++, and Java, and are able to get the gist of what is happening with the code that you will encounter in this book at a glance.

The only requirements are basic knowledge of the Unity Game Engine and C#, as they are the primary focuses of this book.

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Publisher Resources

ISBN: 9781788838764