July 2018
Intermediate to advanced
358 pages
7h 17m
English
In this chapter, we will create another AR-based application. This time, the focus will be a puzzle that could be used in education to teach languages or word recognition. The reason for this is that AR-based applications and games are also very viable sources for inspiration, and target audiences.
This chapter will introduce you to the following:
Let's dive right in and get into the background of this project and why it is relevant to AR.
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