July 2018
Intermediate to advanced
358 pages
7h 17m
English
In this chapter, we learned how to use CMake to build OpenCV from source, to import it into Unity, and create an AR application similar to many on the market that are able to add images over a person's face and track their movements reliably, by using OpenCV and DLib FaceLandmark Detector, using Dlib C++Library.
In the next, and final, chapter, we will look into building for MR devices such as HoloLens. As a short teaser, MR incorporates elements from AR and VR into a single game or application, which can prove to have massive and interesting effects.
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