Viewport2DVisual3D
The Viewport2DVisual3D
class allows live interactive 2D content to be directly mapped to a 3D surface. A Button
mapped onto a 3D sphere actually responds to mouse clicks in 3D. A TextBox
drawn on the face of a cube can be edited with the mouse and keyboard, just as you would expect. Touch input can be used to manipulate 2D elements mapped into 3D space. Even context menus for features such as spelling correction on a TextBox
work!
Listing 8.7 demonstrates how Viewport2DVisual3D
is used with a simple Button
. You provide the Viewport2DVisual3D
with a MeshGeometry3D
, a Material
, and a target Visual
. The interactive Material
needs the Viewport2DVisual3D.IsVisualHostMaterial
attached property set to true
. If a Brush
is associated ...
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