UpDirection
The LookDirection
tells which direction the Camera
is facing, but this does not completely specify the Camera
’s orientation. You can still twist the Camera
while keeping the LookDirection
fixed on the same point in space, as shown in Figure 8.14. This is what you do with a physical camera to go from landscape to portrait orientation. You can use the UpDirection
property to disambiguate this final component of the Camera
’s orientation.
The UpDirection
property defaults to <0,1,0>
. By specifying a different direction, such as <1,0,0>
, you can turn the Camera
on its side. Figure 8.15 shows the image ...
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