Speaking of animating an element’s
Width, it would be natural to try to repurpose the previous
DoubleAnimation to animate the
Width instead of its
Opacity. After all,
Width is a dependency property, and it’s of type
double. So this should work, right? Well, yes, but not by default for Windows Store and universal apps.
Animations that operate on an element’s
Projection can run on the GPU (in other words, are hardware accelerated) because the underlying visual surface being manipulated doesn’t need to change. So can animations on the
Canvas.Top attached properties, which is effectively the same as animating a
TranslateTransform. These are examples of independent ...