OrthographicCamera Versus PerspectiveCamera
WPF has two types of Camera
s that most apps choose between. The PerspectiveCamera
creates a realistic image in which objects farther from the Camera
appear smaller than those closer to the Camera
. This models the way humans see things in the real world. The other type of Camera
, OrthographicCamera
, is more useful for editing tools and some visualizations because objects appear the same size, regardless of their distance from the Camera
, allowing for precise measurement and analysis. Technical and manufacturing drawings frequently use OrthographicCamera
s. Figure 8.18 shows the same model rendered with an OrthographicCamera
and a PerspectiveCamera
.
Get XAML Unleashed now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.