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Programming Sound with Pure Data
book

Programming Sound with Pure Data

by Tony Hillerson
January 2014
Beginner to intermediate
200 pages
4h 50m
English
Pragmatic Bookshelf

Overview

Sound gives your native, web, or mobile apps that extra dimension, and it's essential for games. Rather than using canned samples from a sample library, learn how to build sounds from the ground up and produce them for web projects using the Pure Data programming language. Even better, you'll be able to integrate dynamic sound environments into your native apps or games--sound that reacts to the app, instead of sounding the same every time. Start your journey as a sound designer, and get the power to craft the sound you put into your digital experiences.

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Publisher Resources

ISBN: 9781941222492Errata