Decisions in Java
We can now summon enough of Java prowess to ask a question but a real math game must obviously do much more than this. We need to capture the player's answer, and we are nearly there with that—we can detect button presses. From there, we need to be able to decide whether their answer is right or wrong. Then, based on this decision, we have to choose an appropriate course of action.
Let's leave the math game aside for now and look at how Java might help us by learning some more fundamentals and syntax of the Java language.
More operators
Let's look at some more operators: we can already add (+), take away (-), multiply (*), divide (/), assign (=), increment (++), compare (==), and decrement (--) with operators. Let's introduce some ...
Get Android Game Programming: A Developer’s Guide now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.